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已移除特性

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本页记录了不再成为本Mod部分的特性。
本页记录了仅存在于Advent of Ascension过时版本的一些特性。

这篇文章列出了本mod中的已移除特性(Removed Features)。这些特性曾经存在于游戏,但后来被移除了。

已移除实体[edit | edit source]

技能大师[edit | edit source]

主条目:技能大师

一些本mod中的技能被移除了,因此,它们所对应的技能大师也被移除了。

炼金大师[edit | edit source]

浊流大师[edit | edit source]

已移除方块[edit | edit source]

篝火[edit | edit source]

篝火(Campfire)添加于2.0版本。它是用于温度系统的方块,可以为玩家提供热量。在2.4中,温度机制被完全移除,而篝火被重做为治疗方块,每3秒治疗附近玩家2 (Heart.png×1)生命值。

它们于3.0被移除。

BlankCraftingGrid.png
橡木木板
橡木木板
燧石
橡木木板
圆石
圆石
圆石
营火

玩具木板和蘑菇木板[edit | edit source]

在玩具木板和蘑菇木板移除之前,它们是mod中的木板方块。

蘑菇木板添加于2.0版本,而玩具木板添加于2.4版本。玩具木板是用玩具木制作的,而蘑菇木板是用秘境中的蘑菇方块制作的。它有五种不同颜色的变种,对应五种彩色蘑菇。

玩具木板和蘑菇木板与mod中的其他木板具有相同的特性。

由于这些木板是用茎和蘑菇制作的,缺少真实性和一致性,所以它们在一个未知版本中移除。

已移除物品[edit | edit source]

传送门蓝图和传送门[edit | edit source]

Prior to version 2.0, there was a different way to get to dimensions instead of the Ancient Teleporter. Portals to the dimensions would instead spawn naturally in the world. These portals could then be recreated elsewhere by using special blueprints, which were then dropped off of the rare mobs in the dimensions.

  • The Haven portal spawned high in the sky above Extreme Hills biomes in the Overworld.
  • The Abyss portal spawned in the Nether.
  • The Precasia portal spawned underground in Jungle biomes in the Overworld.
  • The Mysterium portal spawned in Taiga biomes in the Overworld.
  • The Iromine portal spawned in the Deeplands.
  • The Deeplands portal spawned underground in the Overworld.
  • The Gardencia portal spawned in Precasia.
  • The L'Borean portal spawned in Gardencia.
  • The Barathos portal spawned in Runandor.
  • The Dustopia portal spawned in Greckon.
  • The Vox Ponds portal spawned in Gardencia.

Lunalus also had a blueprint, and there were two blueprints for the Greckon/Runandor portal.

加农炮火药[edit | edit source]

Darkstone Dust

In version 1.0, cannons required different kinds of dust as ammunition in order to be fired. One such example is "Darkstone Dust" (see image right). These dusts were removed and replaced with Cannonballs and Grenades.

可升级的剑[edit | edit source]

In version 1.0, there existed three swords that were the result of upgrading a sword with an Upgrade Kit. These include the Ancient Crystallite Sword, Precasian Bloodstone Sword, and Skeletal Nether Sword. These swords behaved exactly the same as their un-upgraded counterparts, they only looked visually different.

初学者之剑[edit | edit source]

Several "beginner" swords and greatblades were added in the 2.5 Snapshot. The new developer has since confirmed they are not coming back mainly due to balancing issues.

For documentation purposes, the weapons and their stats are listed here.

Weapon Damage Secondary effect
Diamondhead Sword.png Diamondhead Sword 17 (Heart.png×8.5) 2% chance to fully heal player on hit
Divinity Sword.png Divinity Sword 9 (Heart.png×4.5) Kept on death by default
Slowstone Sword.png Slowstone Sword 7 (Heart.png×3.5) Quintuple damage to slowed enemies
Terrestrial Sword.png Terrestrial Sword 9 (Heart.png×4.5) 6 (Heart.png×3) damage to nearby mobs
Witherstone Sword.png Witherstone Sword 7 (Heart.png×3.5) Quintuple damage to withering enemies

巨剑

Weapon Damage Secondary effect
Burnblade.png Burnblade 6 (Heart.png×3) Quadruple damage to mobs on fire
Slowstone Greatblade.png Slowstone Greatblade 8 (Heart.png×4) Quadruple damage to slowed enemies
Terrestrial Greatblade.png Terrestrial Greatblade 7 (Heart.png×3.5) 6 (Heart.png×3) damage to nearby mobs
Witherstone Greatblade.png Witherstone Greatblade 7 (Heart.png×3.5) Quadruple damage to withering enemies

恶魔武器[edit | edit source]

The Demon Bow and Demonic Destroyer were added in 1.1, presumably as a teaser for the "Angels and Demons" update. They were removed in version 2.0. The Angels and Demons update was eventually scrapped, and Scimiguy does not wish to comment on whether or not these items will make a return.

Weapon Damage Secondary effect
Demon Bow.png Demon Bow 15 (Heart.png×7.5) Increases damage over range
Weapon Damage Ammo Speed Secondary effect
Demonic Destroyer.png Demonic Destroyer 24 (Heart.png×12) Metal Pellet Fast Strong knockback

恶魔盔甲[edit | edit source]

热力盔甲[edit | edit source]

Calefaction armor[edit | edit source]

炼金盔甲[edit | edit source]


浊流盔甲[edit | edit source]

元素箭[edit | edit source]

结构法杖[edit | edit source]


嗜血蓄能器[edit | edit source]

武器专属图腾[edit | edit source]

3.2之前,有几种武器被分类为“乐透武器”。当时这些武器都与特定的图腾相连,也是唯一一种需要用魔法修复沙修复的武器(当时的通用修复物品为玫石锭)。除了主世界乐透兑换人外,其他乐透兑换人会根据它们所在的维度出售对应的两种图腾。1个图腾的价格为10个代币,也可以用75个代币购买10个图腾。

所有的图腾有着相同的概率。图腾的奖励如下:

物品 名称 概率
Seeds.png 小麦种子 76.4%
Nether Tokens.png 维度代币 11.5%
Lotto Banner.png 乐透旗帜 7.6%
Flaming Fury.png 图腾武器 4.5%

结构法杖在3.0中被移除,结构法杖图腾也随之移除。

在3.2中,剩余的所有图腾都被移除,取而代之的是一个交易于所有乐透兑换人的通用图腾:乐透图腾。“乐透武器”的概念被彻底移除。所有的乐透武器和其他武器一起重新分配,而魔法修复沙成为了通用修复物品。

Flaming Fury Totem.png 熊熊怒火图腾 Wart Gun Totem.png 下界疣枪图腾 Abominator Totem.png 厌恶图腾 Ancient Bow Totem.png 远古之弓图腾
Bloodfury Totem.png 血之怒图腾 Soulfire Bow Totem.png 魂焰之弓图腾 Purple Punisher Totem.png 紫色惩罚者图腾 Giga Cannon Totem.png 千兆加农图腾
Sound Cannon Totem.png 声波加农图腾 Animal Blaster Totem.png 动物爆破者图腾 Explochron Sword Totem.png 爆破剑图腾 Mecha Blaster Totem.png 机械冲击波图腾
Luna Blaster Totem.png 卢娜冲击波图腾 Pulsator Totem.png 震动器图腾 Formation Staff Totem.png 结构法杖图腾 Predatious Bow Totem.png 自然弓图腾
Flowercorne Totem.png 花角图腾 Rosidian Archergun Totem.png 伊恩弩图腾 Tidal Greatblade Totem.png 潮汐巨剑图腾 Aquatic Staff Totem.png 水能法杖图腾
Haunters Rifle Totem.png 幽魂枪图腾 Viper-1 Totem.png 蝰蛇-1图腾 Wizard Staff Totem.png 巫师法杖图腾 BayonetteSR Totem.png 刺刀SR图腾
Baron Staff Totem.png 爵士法杖图腾 Baron SSR Totem.png 爵士SSR图腾 Noxious Greatblade Totem.png 剧毒巨剑图腾 Viral Archergun Totem.png 病毒弩图腾
Daybreaker Totem.png 破晓图腾 Terminator Totem.png 终结者图腾 Royal Greatblade Totem.png 皇家巨剑图腾 Swarm-O-Tron Totem.png 杀人蜂图腾
Whimsy Winder Totem.png 奇妙的络筒机图腾 Goofy Greatblade Totem.png 震动器图腾 Crystaneer Totem.png 水晶狙击图腾 Crystal Maul Totem.png 水晶槌图腾
Froster Totem.png 冻结图腾 Mint Magnum Totem.png 薄荷图腾 Creepoid Greatblade Totem.png 蠕变巨剑图腾 Boom Boom Totem.png 爆炸图腾
Sky Staff Totem.png 天空法杖图腾 Soul Bone Totem.png 魂骨图腾

点击“展开”查看3.2之前的所有图腾列表

动物爆破者[edit | edit source]

声波加农[edit | edit source]

技能和资源系统[edit | edit source]

远古之力[edit | edit source]

The Ancient Power resource bar (top: empty, bottom: full)

Ancient Power was the precursor to Energy. For the most part it was functionally identical to Energy, but it was also used as ammunition for Staves before Runes were added. Ancient Power was renamed to Energy, and restylized, around version 1.1 of the mod.

In version Tslat 1.1.3 and below, the Ancient Power icons can still be found on the Ancient Banner. However, in 3.0 the banner was re-textured and no longer has the icons.

Calefaction skill[edit | edit source]

温度条[edit | edit source]

活力[edit | edit source]

Other removed features[edit | edit source]

Freezing to death[edit | edit source]

Freezing to death was a game mechanic accompanied with the Thermal Bar. Whenever the temperature meter dropped to zero, a screen effect that resembled ice would be placed on the player's screen and the message "You need to warm up!" would be displayed in the chat. The player would also slowly lose health while this was occurring. The only way to stop it is to engage in activities that would increase the Thermal Bar, including consuming Tea, standing near a campfire, or by wearing a full set of Thermal Armor.

The Thermal Bar, and thus this mechanic, was removed shortly after its implementation due to its unpopularity.

Dimension Gen[edit | edit source]

Mysterium was more mountainous, with gigantic ravines going down (much like Overworld ravines). The older gen also had caves. The dimension was more natural than the current chunky generation. Was changed in 2.3.

  • Random Mystite Lamps could also be found generating around the dimension in 1.0 but were removed in the next update.

The Abyss was originally more flat but it had mountains that would hit block limit. Was changed in 1.1.

The Haven's gen was changed 3 times.

  • In 1.0 grass was lime green and the dirt was brown. Islands were also smaller and closer to the void.
  • In 1.1 to 2.3 the color of the grass was changed to cyan blue. Islands also got bigger.
  • In 2.4 the color of the dirt was changed to purple.

Precasia was flatter and generated Cycade Trees in 1.0.

Runandor was also more natural, with random spotches of land sticking straight up in places. Was changed in 2.3.

Unique skill master guis[edit | edit source]

Skill Masters used to have unique, colored guis individual to the skill master. Starting in 2.4, the guis were all replaced with a single gui that all Skill Masters share.