Minions are friendly automated characters that fight for the player.
Minions can be summoned by using their corresponding minion slab, randomly when using specific weapons, or from wearing a full set of certain armor. Minions can only be summoned if the player has enough Creation resource. Most minions require the player to be a certain level of Creation skill in order to be summoned.
Summoning a slab minion will consume the slab, while weapons that spawn minions can be reused as long as the player has the resources needed to spawn the minions, until their durability depletes to 0.
Currently, all minions added by the mod attack with melee attacks. They cannot damage hunter mobs, regardless if the player is the correct level to kill said mob or not. Some minions have passive effects that can benefit the player.
Slab Minions are all minions summoned using Minion Slabs. Slab Minions follow the player that summoned them, and will teleport to their summoner if they get too far away. They cannot sit, however the player can make them stay put by attaching them to a lead, and then tying the lead to a fence.
Slab Minions can be healed by feeding them Cookies. Each cookie given to them restores 20 (×10) health. If the player wears a full set of Creation Armor, slab minions will be given a buff upon being summoned.
Once summoned, Weapon Minions will not follow the player, unlike slab minions. They cannot be attached to leads, and will despawn if the player gets too far away from them. Weapon Minions are hostile to each other, they will attack one another if summoned together.
They cannot be fed cookies. Some weapon minions' health decays when on the field, which eventually leads to their death.
|Name||Slab||Creation Cost||Special Ability||Level Requirement|
|Compeer||Compeer Slab||6||Slows Enemies On Hit||10|
|Waggy||Waggy Slab||6||Slows Enemies On Hit||15|
|Spraggy||Spraggy Slab||7||Poisons Enemies On Hit||30|
|Hellquin||Hellquin Slab||8||Sets Fire To Enemies On Hit||45|
|Craggy||Craggy Slab||8||Sets Fire To Enemies On Hit||45|
|Shaddy||Shaddy Slab||8||Withers Enemies On Hit||60|
|Gnawer||Gnawer Slab||9||When Fed Fish Transfers 5 Health To Player||68|
|Ender Carrier||Ender Carrier Slab||8||Interaction Allows Access To Ender Chest Remotely||70|
|Blissard||Blissard Slab||9||Heals Owner On Hit||70|
|Mecha Cyclops||Mecha Cyclops Slab||8||None||78|
|Alluricorn||Alluricorn Slab||9||When Given A Kinetic Rune Grants Player A Massive Movement Speed Boost||81|
|Construct of Servility||Construct of Servility Slab||9||Heals Owner On Hit||83|
|Healing Golem||Healing Golem Slab||10||Passively Heals Player||90|
|Mecha Skellox||Mecha Skellox Slab||10||None||92|
See specific pages for individual minion information.
|Shadow Stalker||Shadowlord Staff||1|| x4 x1
|Hive Soldier||Hive Staff||1|| x3 x1
|Demonic Warrior||Demon Staff||2||x2 x2|
|Demonic Wizard||Demon Staff||2||x2 x2|
|Demonic Archer||Demon Staff||2||x2 x2|